Sims 2 psp mini games




















Pick it up, and it is Doctor Newlow the Mad Scientist. He will start to tell you that he understand you and he'll give you a job if you can find a home to stay in and travel to Paradise place without dying of thirst. That won't work, you thought, so she lowers the price. Just all your money, she offered. How nice, Bella. But for EA's sake, do it. Now, what you need is a ride to Paradise Place.

Talk to Deputy Duncan, and he tell you that he wil give you a ride if you give him donuts. Nevermind, Get into the Shoppe and start intimidating Mambo until she said that she hid the donuts in the trash can of the bathroom.

Salvage the trash can, and return the donut to Duncan. He will said that it's terrific. Finally you can get into the car, and proceed to Paradise Place. Also you'll need to chech out the Newlow's. Get into your home, go through the fountain and then turn left in the living room, you should see a radio. Then wait. Now run for your lives to your left, another room with a bed. Quickly ran back to the living room. Hope you didn't lose to much sanity points.

Talk to Emily, your butler. She will tell you about the haunting and the three ghosts in the house. Yup, three, not two. She will then tell you how to get Dennis the Music Room Ghost out of your mansion. Talk to Deputy Duncan again, and he will tell you that a garbage man is missing, and there are zombies in the graveyard. You have now unlocked the Smack-A-Ghoul minigame. After that, run to the green garbage truck and examine it. Inside you'll found two person: Ronald and Hazel Dentes.

Talk to Hazel, she said that she'd jobs for you, now talk to Ronald, who will gives you three jobs. Start by getting into the toilet and clean everything. When you're cleaning the sink, you will find a ring. Then watch the Yummy Channel until you gained 2 for cooking and cook a hot dog for the Dente's, and you'll find a note inside the fridge, asking for help.

Talk to Ronald and give him the hot dog. Then go to the backyard and examine the pumping machine for the pool. Holy cow you found the remain of Dennis!

Bury it in the plots for planting. Now exit the Dente's house, and return to yours. Talk to Emily and let her free Dennis. Dance for it in the music room!

After you feel happy enough, go to the opposite of your Estate, where there will be a intersection. Take the left and return to the Service Station. Buy some Garlic seed and return back. Plant them in the Dente's backyard, and you'll find a pacemaker. Talk to Ronald, and he'll pay you.

Put all the pieces together now. Ring in drain. Rescue note in fridge. Pacemaker buried. Talk to Hazel and accuse her. She will said that it's all accident. Now intimidate her, and she'll tell you the turth: She's a mass murderer!

Warn Ronald about this and he'll ran away. Don't worry, though, you'll see him very soon. Get back to your home, talk to Emily again, and she will tell you about the Nervous Subject ghost. Proceed to the Beaker's. Have your logic skill raised up to 2 and then try to hack the keypack. Either one of them will stop you. If it's Loki, he'll said that he won't leave the house unless Circe do so. Talk to Circe. She said that she feels that Loki is hiding a patent from her. Go examine the wardrobe and you'll find the patent, head back to Circe and then she'll explain you're used by her.

Intimidate her and she'll admit that she's having an affair with Newlow. Tell Loki about this and you're done. If it's Circe, then talk to Loki, Loki will suspect that Circe are having an affair so intimidate Circe, and confrim it to Loki.

They'll then be to busy fighting, and cannot stop you from rescueing the garbage man inside the chamber! Sell him 5 secrets. If you don't have that much, check the Service Station again, and prehaps the Rossum's too. After you've done so, talk to him, he'll reveal that he is a mad scientist and he'll hide.

Raise your mechanical skill to 2 and then open the secret door that looks like a bookcase in the reading. He'll talk even more. Then, talk the secret behind his desk in the chamber and exit the house. Turn right and proceed into the Rossum's. Go chat with Roberta until she's your soulmate and then talk to her. She will start to wind up and tell you that she's nothing but a robot.

She wants to be free and thus, she need a programme called "libertor. Go back to Newlow's house and hack his computer in the chamber with level 2 of logic. Then return to the Rossum's and give Roberta it along with some money. Talk to Isaac, and then your phone will ring. It's the mad scientist Doc Newlow and now you're under his control again.

Make a cow statue by the wheelchair-like machine in the Rossum's house you'll need a creativity of 2 and then pull the hyper- attractor with a body of 2. Then the doc will call again, and remind you of the order of newsreader, waiter and trousers. Talk to Roberta and browse through the options until you come across a correct one with the correct order, it should be the third option.

Talk to Isaac again, and you're done. Now you'll need to find Roberta's parts scattered all over Deadtree. Take a walk in Deadtree first. There are a meetinghouse, an old library, a store, a bar and a diary. Head to the store and find a chest behind the chasier and picklock it, and you'll have Roberta's torso.

Go inside the bar and instantly turn right, pick up the leg and get out. Enter the meetinghouse and go through the door left to the piano. Turn right and you will be in a graveyard. Avoid the zombies and pick up the arm right in front of you. Then enter the old library just opposite to the meetinghouse. Well, actually he's not transparent, so he's not a ghost, just a guy.

It's OK it he saw you. Take the arm installed in a dish-player. You can not, you'll need to hack the computer. Hack it and take the arm away then go. A leg should be still missing, but don't worry, you'll get it soon Go talk to him. It's Ronald! I told you so. Buy a pamphlet from him, and then go inside the diary. Talk to Rick Wong, the guy guarding the door and do a fill- in-the-blanks test with the help of the pamphlet.

Now you can get inside the diary. Turn right to reveal two cows, a pile of manure and Roberta's leg. Talk to the black guy, and then he will give you three tasks. Now, go to the cashier and buy a Bovinomicon, then, keep chatting with Sara Starr The woman in brown cloak until she's your soulmate. Talk to her about the Ritual, and she'll taught you so. Now wait until it's 6 o'clock in the morning and perform the ritual Walk to the cow statue.

Yes, it's the one you made for Doctor Newlow. After you successfully do so, you should have some money too. Talk to the black guy again. Mission accomplished. Now you can play the Kine Sunrise Ritual mini-game! Now, your task is to find out who is the Nightbeast!

Walk out at night to take a look at it. Try not to be scared, although it's hard. Then, buy some spare parts from the vendor and make yourself a taser on the work- bench.

Now use your detective senses and put all the pieces together: - There are Nightbeast's scratches on the wall near the lady's restroom in the bar, that means that the Nightbeast is a female wandering in the bar! That means that it is either i Annie Howell, ii Virginya Feng or iii you if you are a female character. And that means Go and talk to Annie and ask for a messege. She'll freak out and ask you to leave her alone.

But don't! Use the taser and she'll transform into the Nightbeast. Give her after you earn that all and then bang! The Nightbeast vanished! Talk to Hoot to unlock the line-dance mini-game.

Get to the very right end of it and examine all 4 tombstone. You'd better do it together with the tasks of: Investigating what Virginya Feng is doing in the graveyard and to find Pita Florica The vendor 's family treasure. If you decide not to do it altogether in a time, simply examine the four tombstone and one of them will let you to dig after you examined it.

Now, take the charm and head back to Nightowl Bar and talk to Annie. Then, you will need to let Emily free the ghost. Do it if you have time. Return back to the Estate and then talk to Emily. She said that the meeting house is actually hers, but Ophelia, the woman in the Meetinghouse took it.

You need to befriend Ophelia and lure her to say the turth about the Meetinghouse. Go and make Ophelia your soulmate, and she'll tell you that she knocked down the bookcase where her mother's will was kept. Head up to the old library and then go to the place where there's a bookcase knocked over.

Pick up will and return to Pita, the vendor, she'll said oh, nevermind, and that she only wants her family treasure back. Go into the graveyard and then examine every tombstone until one of the dead bears a surname of "Florica". Dug it up and take it back to Pita.

Case Closed! Go to the graveyard, and again, examine every grave until you see her name on it. She's a vamp! Talk to Lincoln again. Then together you'll search for her info in the library. Boost up your logic a bit and then do so. You'll find a picture of her. Give it to Lincoln. He then tell you to question the vendors. Talk to Pita and she'll transfer your problems to Gimi, his brother.

Intimidate Gimi until he admit that he sells plasma to Feng! Go back to Lincoln. Then he tell you to either make Feng your soulmate or lover. Do it either way and she'll bit you. You gain a new cool perk. Rich guy, Lincoln. But Virginya've got one more task for you to do: Get a cure! She will give you a recipe. Go back to Deadtree, buy a garlic gloves and a bag of plasma and start working on the cure. Give it back to Virginya, she'll say she's hungry.

Head to the diary and recieve your job. Take a manure from the floor, buy a smart milk from the cashier, and head out to the street. Made a Cowporri on the workbench. Now head back to Paradise Place and go into the Rossum's. Create another cow statue and go back to the diary. Put the Cowporri on the candle thing in the left of the room, then burn it.

Perform the Beezlebeef and watch a cut-scene El Toro is Doctor Newlow, and he steal the Beezlebeef away. Talk to the hiding Sinjin and recieve your new goal: Head to Division He's Lazlo. He will tell you that General Buzz Grunt've got job for you. He also tells you where's the barrack, and that you can't get into the laboratory.

Go inside the barrack. Then proceed to another room and talk to the general there. He will shout at you. Befriend him with a level 2 friendship and then talk to him again. He will give you 3 tasks and a Division 47 ID card for you to go into the laboratory. Home Emulators Platforms Games. It is the sequel to the best-selling computer game, The Sims.

The game has the same concept as its predecessor: players control their Sims in various activities and form relationships in a manner similar to real life.

The Sims 2, like its predecessor, does not have a defined final goal; gameplay is open-ended. Sims have life goals, wants and fears, the fulfillment of which can produce both positive or negative outcomes. All Sims age, and can live to 90 sim days depending on the degree to which their aspirations are fulfilled. The Sims 2 builds on its predecessor by allowing Sims to age through six stages of life and incorporating a 3D graphics engine.

Although gameplay is not linear, storylines exist in the game's pre-built neighborhoods. Pleasantview is based 25 years after the town in the original The Sims. The third and fourth phase has clothes, glasses optional, includes sunglasses , and a name.

Players can also customize neighbors, but cannot change their names. The Sims 4. The Sims Stories. Hidden categories: Pages with broken file links Pages using duplicate arguments in template calls Articles with short sections.

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